![]() Sans' main gimmick is his ability to automatically dodge attacks as long as the meter displayed below him isn't empty, offset by the fact that any attack would otherwise defeat him in one hit the meter is reduced every time he dodges and when performing certain attacks, though it gradually recovers over time. ![]() ![]() Sans is a five-button character with an unconventional button layout, where Ⓧ allows Sans to hit the opponent as long as they are in front of him and throw them against the stage walls, with the direction being controllable with, Ⓐ is a guard and Ⓑ is a teleport Ⓨ and Ⓩ activate different attacks depending on the button held, all of which being projectiles.
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